Overview
The ETriangle class defines an equilateral triangle shape.
the code:
import org.jfxtras.scene.shape.ETriangle;
import javafx.scene.paint.*;
ETriangle {
angle: 0
x: 10
y: 10
width: 50
fill: Color.BLACK
}produces:

Variable Summary
| access | name | type | Can Read | Can Init | Can Write | Default Value | description |
|---|---|---|---|---|---|---|---|
| public | angle | Number | ![]() | ![]() | ![]() | 0.0 |
Defines the angle of rotation of the triangle in degrees.
Defines the angle of rotation of the triangle in degrees. The triangle rotates counter-clockwise
either about its center or about its first corner depending on the value of |
| public | rotateAtCenter | Boolean | ![]() | ![]() | ![]() | false |
Defines whether the triangle will rotate about its center (if true) or about its first corner (if false). |
| public | width | Number | ![]() | ![]() | ![]() | 80 |
Defines the width of the triangle's sides in pixels. |
| public | x | Number | ![]() | ![]() | ![]() | 0.0 |
Defines the X coordinate of the triangle's first corner. |
| public | y | Number | ![]() | ![]() | ![]() | 0.0 |
Defines the Y coordinate of the triangle's first corner. |
Inherited Variables
Function Summary
- protected getSGTriangle() : org.kordamp.jsilhouette.scenegraph.SGTriangle

